Cube -- An Open Source First Person Shooter
Posted on Friday, March 24, 2006 at 8:44 PM by Randall
It's Friday and the weekend is almost upon us. Sounds like a great time for a game. First Person Shooters (FPS) have been a mainstay of gaming since Castle Wolfenstein 3D arrived in the early 1990s. So it's not surprising that several attempts at completely free and open source FPS have been made. Cube is probably the most successful of these efforts.
From the Cube web site:
Cube is an open source multiplayer and singleplayer first person shooter game built on an entirely new and very unconventional engine. Cube is a landscape-style engine that pretends to be an indoor FPS engine, which combines very high precision dynamic occlusion culling with a form of geometric mipmapping on the whole world for dynamic LOD for configurable fps & graphic detail on most machines. Uses OpenGL & SDL.
To be honest, I have no idea what most of the second sentence in that quote means. I think it should mean "great first person shooter." I do know that Cube is a lot of fun in single player mode. I'm not much of a multiplayer FPS type (honesty in blogging time: that's because I am so bad at it), but I enjoy single player FPS games as they are great for taking out one frustrations by shooting everything in sight. Cube lets you do that and that's all I ask. It does what others ask of it as well as a modder community has grown up around Cube, just as it has around the better commercial FPS games. The last version of Cube was released in August 2005 and work has begun on a next generation Cube called Sauerbraten.
Rating: 4.0
Operating System: Windows (also Linux and
Mac OS)
License: Open Source (ZLIB License)
Price:
Free
Version Reviewed: 2005_08_29
Web Site: http://www.cubeengine.com/
See
Screenshots